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The Sacred Tears TRUE Torrent Full





















































About This Game THE CITY ADVENTURE IS HERE!Sacred Tears TRUE is a doujin RPG that blends the best of the JRPG genre with innovative and fun game elements, plus high quality art and music in one honest-to-goodness gem of a game.Seil and his childhood friend Seana are neophyte thieves in the Thieves Guild of Genoseed City. By day they operate a private investigator agency, and by night they undertake Thieves Guild missions across the city. Sacred Tears TRUE is the story of these young thieves and their pursuit of dreams and adventure.Sacred Tears TRUE brings both traditional JRPG elements and fresh and unique features such as a deceptively simple but deep card battle system, redistributable skill points, and graphics by Takashi KONNO (Shichinin no Bukiya) and music by Hiroyuki Ojima (Accel World, When They Cry anime) and Shimotsuki Haruka (Atelier Iris, Ace Attorney Orchestral Performance)Each of the 48 chapters in Sacred Tears TRUE comprises of a single mission or case. Each chapter is a standalone episode, but as the game progresses, there number of characters increases and the main dramatic story arc plays out.Features:• Quite simply one of the best ever doujin RPG and a must-have for any JRPG fan!• Fresh and engaging characters, stories, and drama – from comedy to political intrigue.• Traditional and new JRPG features, including a unique card battle system, redistributable skill points, and multiway system!• Outstanding replay value: 24 main story chapters and 24 side chapters!• Chapter (5–30 mins each) format for easy play!• A treasure trove of beautiful, high quality character art by Takashi KONNO!• An exceptional original soundtrack by Ojima Hiroyuki & Shimotsuki Haruka! 7aa9394dea Title: The Sacred Tears TRUEGenre: Indie, RPGDeveloper:AlphaNutsPublisher:Nyu MediaRelease Date: 25 Sep, 2014 The Sacred Tears TRUE Torrent Full the sacred tears true walkthrough. the sacred tears true игра. the sacred tears true gameplay. the sacred tears true Finding good JRPG games is few and far between. Yet sometimes you can find a great gem. A lot of work went into this one, tweaking the systems of RPGMaker to create a unique game. While RPG Maker games are often decryed as cheap and worthless, it is clear a lot of work and programming went into creating this one, and the result is everything I expected. I plan to spend much more time enjoying this one.. I truely love this game and it's probably my fav RPG Maker Game. But I have to admit that the combat system is very hard to understand. For myself I needed a guide but as you get used to it, it's not as complicated as it first seemed to be. In fact I think it's neat that it's so unique. I would like to have more games like this gem.Characters, story, art and soundtrack are wonderful. I truely recommend it. Don't give up just because of the combat system. Give it another try. You won't regret it. I played this game a few years ago and I still recommend it regulary to people and it will always have a place deep inside of me.. Lovely Game-Lovely Artwork-Lovely Music-Lovely stories and dialogues-So many things to love about this game10/10 - money well spend. Today, Kouen and Lasharus play The Sacred Tears TRUE.The game's a JRPG, and the story concerns a guy named Seil (of which we're still not sure aboutthe pronunciation) and his aspirations to become a master thief. Told episodically, you canpick up and play whenever you feel like it, without feeling like you're pausing at a crucial point.The game is quite well designed, with an interesting battle system, and classical SNES-eragraphics, and Kouen and Lasharus enjoyed the parts of the game they played, scoring it a solid7.5/10http://steamcommunity.com/sharedfiles/filedetails/?id=325267415. This game is fun, and even tho i only beat the first 3 or so chapters it made a good impression on me and the battle system is refeashing then just select attack then select the enemy you wish to hit which is most turn base RPG, but over all this game is good and i be playing this when i got a enough time to dive in to it and play for a few hours every now and then.. I've played the game for 15 hours so far and I still haven't even finished the first row of missions. Maybe I'm just being thorough, but for a game that's less than 50 MB in size, I think it's surprisingly involved.. This is another game that I really want to recommend, but I just can't. I really enjoyed the the art, characters, and story enough that I got around to 75% of the chapters, but this game has such a frustrating combat mechanic that I just dont want to continue grinding to advance the story. Again, I want to like and continue the game, but if looking up at a grind with the feeling of "Oh ♥♥♥♥s sake, this same thing AGAIN for a few hours?!", and more frustration and boredom than actually enjoying the game, I'd rather quit.The combat consists of a card-game mechanic, whereby you place any attack/defence/dodge/special cards with numeric values against your opponents. Sounds decent, right? The bad part is that any cards you draw are random, with random values, but you can save some in your inventory to use for later. BUT your characters health also sticks around.This creates the situation where you're basically forced to grind for cards with high numeric values and health potions against bosses, because bosses will always have such ridiculous luck with their cards it turns into a situation where you just have to throw enough health potions at your character to make sure he gets lucky enough to get those high value attack/special cards, assuming the enemy doesn't have a defense/dodge card of the highest value.You're kept being forced out to go grind against enemies, but you also have to get lucky with these ♥♥♥♥ers or you're again forced to spend more health potions and saved high value cards than you're actually getting.. The Sacred Tears TRUE is a solid RPG, but has several issues that keep it from achieving greatness.Harkening back to 90s-style console JRPG's, Sacred Tears puts you in the shoes of Seil and Seana, a pair of friends who've opened their own private investigative office (and struggle to pay the rent on their lavish house) while simultaneously working as members of their city's Thieves Guild. The game starts with the pair involved in a heist that goes south, and barely escaping before their monetary issues come to the forefront. As the main plot goes on, the player is drawn into their quest to steal a "Sacred Tear" (a highly-prized relic) from an art gallery, as well as dealing with machinations from their own guild and a neighbouring province looking to invade.The best part about the game is that it takes place in a serialized fashion. You can pick and choose whether to carry on with the main story or pick up "side jobs" that often don't have combat, and are usually fetch quests for other people. Interestingly, the dialogue of NPCs you find in the city of Genoseed changes mission-to-mission, which does a great job of investing the player into the world and the characters' lives.The game also has a battle system, which is where some of the flaws begin to expose themselves. You fight by drawing three cards in a glorified game of rock-paper-scissors, where certain commands (like dodging or attacking) trump other commands. After a certain point (and depending on whether you're overleveled), it becomes less a series of strategic moves and more a question of whether you start with enough attack/high-level cards (only found through new cards revealed during battles) that you can take down a high-level enemy before they kill you.The music is well-orchestrated and fits with with the 90s aesthetic, but this in turn reveals another problem with the game - there are no graphic/sound options whatsoever. You either have to listen to the same track repeated over and over as you walk through Genoseed, or turn your volume off. Luckily, the game isn't resource-intensive, but it can still be annoying for some people.The biggest problem I had with the game (and frankly, with a lot of RPGMaker games) is that there's no map to tell you where to go. More than once, I started a mission and had no idea what building I was supposed to go to next, spending time running in and out of districts until I found the place I needed to be. It doesn't help matters that the game practically requires you to have a guide in order to unlock the last few side missions, which only appear once you amassed $300,000. You pretty much have to scrounge for every secret room, hidden item and way of making money in order to achieve this goal, and I don't expect that many people would be able to do it without a walkthrough.Likewise, the plot meanders for long periods of time, and the main character (Seil) is a bit of a fool who never really bothers to change his ways or ignores obvious cues people tell him throughout the game. The real star is Seana (who often chastizes you for your habits), who generally keeps things in check when Seil is lost, but doesn't have nearly enough to do in the game.In the end, Sacred Tears TRUE stands out as a highlight among the glut of RPGMaker clones on Steam, and focuses on a "slice-of-life" story with lots to see, do and explore in an interesting way. It's just a shame that there are some minor issues that keep it from achieving true greatness.. The only manual is an online webpage that is useless, only describing basic concepts and not going into how to control your characters, switch chapters, switch between the various modes (thief mode, etc. The tutorial is a joke and the card system involves no strategy because never know oppoents plan so how plan accordingly.. I love everything about this game.Words cannot truly describe how happy I feel while playing it.If you like thiefs and RPG's you should buy it.This game will make you feel all cozzy and warm inside with it's silly (yet intricate) jokes, charismatic characters and blasting battles.I'm so glad I found out this game.

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